Map Statistics
Comprehensive overview of map picks, bans and play rates
Filters
Top 5 Most Played Maps
Top 5 Most Banned Maps
| Map | ||||
|---|---|---|---|---|
Slopes #1 Open |
38
7.4%
|
39
2.8%
|
9
23.7%
|
4
10.3%
|
High Tides #2 Hybrid |
36
7.0%
|
53
3.8%
|
5
13.9%
|
4
7.5%
|
Valley #3 Open |
32
6.2%
|
54
3.9%
|
6
18.8%
|
2
3.7%
|
Coast Arena #4 Hybrid |
31
6.0%
|
96
6.9%
|
15
48.4%
|
8
8.3%
|
Quarry #5 Semi Open |
28
5.4%
|
61
4.4%
|
8
28.6%
|
1
1.6%
|
Stranded #6 Nomad |
28
5.4%
|
62
4.5%
|
10
35.7%
|
2
3.2%
|
African River #7 Hybrid |
24
4.7%
|
62
4.5%
|
12
50.0%
|
3
4.8%
|
Mudflow #8 Hybrid |
22
4.3%
|
73
5.3%
|
9
40.9%
|
8
11.0%
|
Dzimbabwe #9 Closed |
21
4.1%
|
81
5.8%
|
15
71.4%
|
10
12.3%
|
Monocle #10 Open |
19
3.7%
|
72
5.2%
|
2
10.5%
|
4
5.6%
|
Northern Crossings #11 Hybrid |
16
3.1%
|
80
5.8%
|
4
25.0%
|
8
10.0%
|
Reverse Acropolis #12 Open |
16
3.1%
|
82
5.9%
|
3
18.8%
|
5
6.1%
|
Bypass #13 Closed |
15
2.9%
|
84
6.1%
|
5
33.3%
|
20
23.8%
|
Tulou #14 Closed |
12
2.3%
|
91
6.6%
|
5
41.7%
|
23
25.3%
|
Seychelles #15 Hybrid |
10
1.9%
|
93
6.7%
|
2
20.0%
|
7
7.5%
|
Hengehold #16 Semi Open |
10
1.9%
|
3
0.2%
|
0
0.0%
|
1
33.3%
|
Amazonia #17 Hybrid |
10
1.9%
|
14
1.0%
|
3
30.0%
|
0
0.0%
|
Tepui #18 Open |
10
1.9%
|
15
1.1%
|
4
40.0%
|
2
13.3%
|
Fernando de Noronha #19 Water |
9
1.8%
|
16
1.2%
|
0
0.0%
|
2
12.5%
|
Blue Wells #20 Hybrid |
8
1.6%
|
6
0.4%
|
4
50.0%
|
2
33.3%
|
Dorothea Quarry #21 Hybrid |
8
1.6%
|
4
0.3%
|
2
25.0%
|
0
0.0%
|
Stonefront #22 Open |
8
1.6%
|
8
0.6%
|
2
25.0%
|
0
0.0%
|
Vulpine #23 Semi Open |
8
1.6%
|
7
0.5%
|
2
25.0%
|
3
42.9%
|
Lencois Maranhenses #24 Hybrid |
8
1.6%
|
15
1.1%
|
2
25.0%
|
0
0.0%
|
Pantanal #25 Hybrid |
8
1.6%
|
17
1.2%
|
2
25.0%
|
1
5.9%
|
Festa da Polvora #26 Closed |
7
1.4%
|
18
1.3%
|
0
0.0%
|
5
27.8%
|
Crownwood #27 Open |
6
1.2%
|
11
0.8%
|
0
0.0%
|
2
18.2%
|
Glacis #28 Closed |
6
1.2%
|
8
0.6%
|
6
100.0%
|
5
62.5%
|
Loch Ness #29 Hybrid |
6
1.2%
|
8
0.6%
|
0
0.0%
|
1
12.5%
|
Stonedrift #30 Water |
6
1.2%
|
10
0.7%
|
0
0.0%
|
1
10.0%
|
Thames #31 Hybrid |
6
1.2%
|
6
0.4%
|
0
0.0%
|
0
0.0%
|
Sertao #32 Open |
6
1.2%
|
17
1.2%
|
4
66.7%
|
1
5.9%
|
Serra da Carajas #33 Open |
6
1.2%
|
19
1.4%
|
4
66.7%
|
1
5.3%
|
Araucarias #34 Semi Open |
4
0.8%
|
21
1.5%
|
1
25.0%
|
1
4.8%
|
Monte Pascoal #35 Water |
4
0.8%
|
21
1.5%
|
1
25.0%
|
8
38.1%
|
Parque do Ipiranga #36 Open |
4
0.8%
|
18
1.3%
|
2
50.0%
|
3
16.7%
|
Vale de Selva #37 Open |
4
0.8%
|
21
1.5%
|
0
0.0%
|
0
0.0%
|
Rampart #38 Semi Open |
3
0.6%
|
13
0.9%
|
0
0.0%
|
1
7.7%
|
Not Nomad #39 Hybrid |
1
0.2%
|
0
0.0%
|
0
0.0%
|
0
0.0%
|
Fish N Fish #40 Hybrid |
1
0.2%
|
0
0.0%
|
0
0.0%
|
0
0.0%
|
Acropolis #41 Open |
1
0.2%
|
0
0.0%
|
1
100.0%
|
0
0.0%
|
Morass #42 Open |
1
0.2%
|
0
0.0%
|
0
0.0%
|
0
0.0%
|
Cenotes #43 Semi Open |
1
0.2%
|
0
0.0%
|
0
0.0%
|
0
0.0%
|
Black Forest #44 Closed |
1
0.2%
|
0
0.0%
|
0
0.0%
|
0
0.0%
|
Isthmus #45 Hybrid |
1
0.2%
|
0
0.0%
|
0
0.0%
|
0
0.0%
|
Crossroads #46 Hybrid |
1
0.2%
|
0
0.0%
|
1
100.0%
|
0
0.0%
|
Shorelines #47 Water |
1
0.2%
|
0
0.0%
|
0
0.0%
|
0
0.0%
|
Te Fiti #48 Water |
1
0.2%
|
0
0.0%
|
0
0.0%
|
0
0.0%
|
Border Dispute #49 Semi Open |
1
0.2%
|
0
0.0%
|
1
100.0%
|
0
0.0%
|
Arena #50 Closed |
0
0.0%
|
1
0.1%
|
0
0.0%
|
0
0.0%
|
Zootou #51 Hybrid |
0
0.0%
|
1
0.1%
|
0
0.0%
|
0
0.0%
|
Rocky Forest #52 Semi Open |
0
0.0%
|
1
0.1%
|
0
0.0%
|
0
0.0%
|
Ring of Reeds #53 Closed |
0
0.0%
|
1
0.1%
|
0
0.0%
|
0
0.0%
|
Comeer #54 Water |
0
0.0%
|
1
0.1%
|
0
0.0%
|
1
100.0%
|
Bedouins #55 Nomad |
0
0.0%
|
1
0.1%
|
0
0.0%
|
0
0.0%
|
Lookout #56 Semi Open |
0
0.0%
|
1
0.1%
|
0
0.0%
|
0
0.0%
|
Map Information
All maps are categorized by a map type. The map type generally explains the way how the map is played, what features the map has available and what makes it unique
Open maps are fully land based maps with almost no water elements. They are considered extremely hard to be walled and offer the option for early aggression and flanking.
Semi Open maps are fully land based maps with almost no water elements. They are open maps with no pre-built structures or walls which defend you, but make it easy to wall enemies off
Closed maps are fully land based maps with walled areas. They offer a good protection against early aggression
Hybrid maps are a mix between land and water features. They offer a wide variety of gameplay options, as playstyles can make these maps pretty unique. They usually offer great options for early aggression.
Water maps are maps which require the players to necessarily build naval elements to be able to reach the opponent
Nomad maps feature the unique option of not having a Town Center when starting the match, resulting in a free location choice for the players